3D Artist focused on videogames.
My goal is to work in a professional studio where I can develop creative projects. I am eager to learn, grow and expand beyond my art discipline. With regard to my personals skills I am resolutive, self-motivated, polyvalent and adaptable. I am always trying to give that little extra touch that changes something good into something great.
I am doing freelancing as environment and prop artist for videogames.
Bake / Texturing
Implementation in Unity and UE4
Modeling and texturing environments and props in Unity for mobile games.
Modeling, texturing and implementation props and environment in Unity for mobile, PC, and VR game.
Modeling environments, props and UE4 implementation for AAA games.
Modeling, texturing and implementation props and enviroment in Unity for mobile, PC, and VR game.
Working for Protocol Games on "Song of Horror"
Modelling and texturing assets/props and part of environment from concept and references .
Modelling 3D for render.
Low Poly Models and Hand Painted Textures.
Fist Of Jesus
Mobile Game in Unity3D where I have made a big part of level design.